Things In The Star Trek Franchise That Practically Make No Sense
Description
When “Star Trek” first hit the small screen in 1966, it opened up a universe of possibility: strange new worlds, species, and countless adventures. It also paved the way for numerous spin-offs, feature films, books, and comics. With each new installment in the franchise, came bigger conflicts, better sets, and a wider array of (mostly humanoid) aliens.
But have you ever thought about Picard carelessly risking the lives of children, the riots on Earth a couple years from now, or whether Starfleet foots the bill for O'Brien's therapy sessions? Maybe it's time you do. These are the things In the Star Trek franchise that practically make no sense.
#StarTrek #Franchise #SciFi
Humanoids everywhere | 0:00
Every alien race is monolithic | 1:39
The Federation is human-centric | 2:53
Surprising sexism and misogyny | 3:54
Holodecks are death traps | 5:03
Time travel is way too easy | 6:27
Universal translators make no sense | 7:44
Enterprise-D took families into battle | 9:10
Trek's history of Earth | 10:27
Starfleet's treatment of trauma | 11:36
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